Volodymyr KurbatovinInborn Experience (UX in AR/VR)Gaze for contextual interactionsI have always been fascinated by the idea of using gaze to improve human-computer interactions.7 min read·Apr 25, 2023--2--2
Volodymyr KurbatovinBootcampHow I used Midjourney AI to design my Ducati ScramblerI plan to work on my Ducati Scrambler this winter to avoid screens. But before, I decided to play with AI to help me imagine what I wanted…4 min read·Nov 10, 2022----
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Exploring Spectacles as XR PrototyperHow I approached Spectacles 2021, came up with ideas, and built prototypes.7 min read·Oct 8, 2022----
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Etiquette wearing smart glasses9 etiquette rules for wearing smart AR glasses before it’s too late…5 min read·Nov 2, 2021----
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Case study: Port 6. Importance of accurate touch detectionCurrent visual detection of hand pose and pinch is very limiting. Even such a minor improvement as accurate pinch helps a lot…11 min read·Nov 1, 2021----
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Getting into XR as designerI write what skills might be useful for you in pursuing an XR career.9 min read·Apr 10, 2021--8--8
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Review of the book Brave NUI WorldMy short review of the book Brave NUI World by Daniel Wigdor and Dennis Wixon.4 min read·Mar 8, 2021--1--1
Volodymyr KurbatovinInborn Experience (UX in AR/VR)From Prototype to VR AppToday I want to tell you a story of how I decided on, developed and released my first VR experience.7 min read·Jan 27, 2021--2--2
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Why architects are the best XR designersArchitects have many not obvious, but quite useful skills for XR design.6 min read·Dec 16, 2020--1--1
Volodymyr KurbatovinInborn Experience (UX in AR/VR)Immersive Design in Real LifeHere are my takeaways on how working on concepts differs from real products…5 min read·Oct 21, 2020----