Word experience assumes that more important is time spend in VR. In Oculus block it means that user can have fun by drawing in VR. But I wanted to say that it’s not only about experience, but also about a value that VR can give. For example, Photoshop and 3D Max aren’t expreinces; they are tools that help people to solve problems sufficiently.
And if we wouldn’t so stick to word “experience”, maybe people would start seeing Oculus block as a tool that might be a competitor for 3d Max, for example.
I think that VR has much more potential to become a tool for solving problems, than being an only fun experience.